Warhammer
DatasheetsArmiesArmy Builder
unit
Lord of Change

Scintillating Legions

Keywords: Monster • Character • Fly • Psyker • Chaos • Daemon • Tzeentch • Summoned • Lord of Change

Deadly Demise D6
Deep Strike
Unit Profiles
ModelMTSvWLdOCInvuln
Lord of Change12"106+186+54+
Deadly Demise D6
Deep Strike
Melee Weapons
ProfileKeywordsRangeAWSBSSAPD
Baleful sword
Extra Attacks
Melee33+7-23
Staff of Tzeentch
Psychic
Melee53+6-13
Ranged Weapons
ProfileKeywordsRangeAWSBSSAPD
Bolt of Change — witchfire
Psychic
18"92+9-11
Bolt of Change — focused witchfire
HazardousPsychic
18"92+9-2D3
Rod of sorcery
Psychic
12"62+8-1D3

Unit Composition

1 Lord of Change

This model is equipped with: Bolt of Change; staff of Tzeentch.

Unit Abilities
Pact of Sorcery
View Army Rule

When mustering your army, unless specifically stated otherwise, you cannot select SCINTILLATING LEGIONS as your Army Faction.

Daemon Lord of Tzeentch

While a friendly SCINTILLATING LEGIONS unit is within 6" of this model, each time a model in that unit makes a ranged attack, add 1 to the Strength characteristic of that attack.

Master of Magicks

In your Shooting phase, select one of the following abilities: [IGNORES COVER]; [LETHAL HITS]; [SUSTAINED HITS D3]. Until the end of the phase, this model’s Bolt of Change has that ability.

Core Abilities
Deadly Demise D6

Some models have ‘Deadly Demise x’ listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by ‘x’ (if this is a random number, roll separately for each unit within 6").

Deep Strike

During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.

If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to be set up either using the rules for Strategic Reserves or using the Deep Strike ability.