Chaos Reaver Titan
Titanicus Traitoris
Keywords: Titanic • Towering • Walker • Vehicle • Reaver Titan • Chaos
Unit Profiles
| Model | M | T | Sv | W | Ld | OC | Invuln |
|---|---|---|---|---|---|---|---|
| Chaos Reaver Titan | 12" | 14 | 2+ | 60 | 6+ | 20 | 5+ |
Melee Weapons
| Profile | Keywords | Range | A | WS | BS | S | AP | D |
|---|---|---|---|---|---|---|---|---|
| Reaver feet | — | Melee | 8 | 4+ | — | 12 | -2 | 4 |
| Reaver power fist — strike | — | Melee | 6 | 4+ | — | 20 | -4 | 14 |
| Reaver power fist — sweep | — | Melee | 12 | 4+ | — | 12 | -3 | 6 |
Ranged Weapons
| Profile | Keywords | Range | A | WS | BS | S | AP | D |
|---|---|---|---|---|---|---|---|---|
| Reaver apocalypse launcher | BlastIndirect Fire | 200" | 3D6 | — | 3+ | 7 | -1 | 2 |
| Reaver gatling blaster | Sustained Hits 1 | 72" | 12 | — | 3+ | 8 | -2 | 3 |
| Reaver laser blaster | Blast | 72" | 8 | — | 3+ | 20 | -3 | D6+2 |
| Reaver melta cannon | BlastMelta 4 | 48" | D6+2 | — | 3+ | 13 | -4 | 6 |
| Reaver volcano cannon | BlastHeavy | 120" | D3+1 | — | 3+ | 24 | -5 | 14 |
Unit Composition
■ 1 Chaos Reaver Titan
This model is equipped with: Reaver apocalypse launcher; Reaver gatling blaster; Reaver laser blaster; Reaver feet.
Unit Abilities
View Army Rule
Each time a model with this ability makes a Normal, Advance or Fall Back move, it can move through models (excluding TITANIC models) and sections of terrain features that are 4" or less in height. When doing so:
■ It can move within Engagement Range of enemy models, but cannot end that move within Engagement Range of them.
■ It can also move through sections of terrain features that are more than 4" in height, but if it does, after it has moved, roll one D6: on a 1, that model is Battle-shocked.
Each time you target this model with a Stratagem, you must spend three times that Stratagem’s stated CP cost to do so.
This model is eligible to shoot and declare a charge in a turn in which it Fell Back.
Core Abilities
Some models have ‘Deadly Demise x’ listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by ‘x’ (if this is a random number, roll separately for each unit within 6").