Warhammer
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unit
Kairos Fateweaver

Scintillating Legions

Keywords: Monster • Character • Epic Hero • Fly • Psyker • Chaos • Daemon • Tzeentch • Summoned • Kairos Fateweaver

Deadly Demise D6
Deep Strike
Unit Profiles
ModelMTSvWLdOCInvuln
Kairos Fateweaver12"106+206+54+
Deadly Demise D6
Deep Strike
Melee Weapons
ProfileKeywordsRangeAWSBSSAPD
Staff of Tomorrow
Psychic
Melee53+8-22D3
Ranged Weapons
ProfileKeywordsRangeAWSBSSAPD
Infernal Gateway — witchfire
BlastIndirect FirePsychic
24"D6+32+9-2D3
Infernal Gateway — focused witchfire
BlastIndirect FireHazardousPsychic
24"D3+62+9-3D3

Unit Composition

1 Kairos Fateweaver – EPIC HERO

This model is equipped with: Infernal Gateway; Staff of Tomorrow.

Unit Abilities
Pact of Sorcery
View Army Rule

When mustering your army, unless specifically stated otherwise, you cannot select SCINTILLATING LEGIONS as your Army Faction.

One Head Looks Forward

At the end of your Command phase, if this model is on the battlefield, take a Leadership test for this model; if that test is passed, you gain 1CP.

One Head Looks Back

Each time your opponent targets a unit from their army with a Stratagem, if that unit is within 12" of this model, increase the cost of that use of that Stratagem by 1CP.

Core Abilities
Deadly Demise D6

Some models have ‘Deadly Demise x’ listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by ‘x’ (if this is a random number, roll separately for each unit within 6").

Deep Strike

During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.

If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to be set up either using the rules for Strategic Reserves or using the Deep Strike ability.