Warhammer
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unit
Chaos Warbringer Nemesis Titan

Titanicus Traitoris

Keywords: Warbringer Nemesis Titan • Walker • Chaos • Vehicle • Titanic • Towering

Deadly Demise D6+6
Unit Profiles
ModelMTSvWLdOCInvuln
Chaos Warbringer Nemesis Titan12"142+806+205+
Deadly Demise D6+6
Melee Weapons
ProfileKeywordsRangeAWSBSSAPD
Nemesis feetMelee64+12-24
Ranged Weapons
ProfileKeywordsRangeAWSBSSAPD
Anvillus defence battery
Anti-fly 4+
72"83+8-12
Ardex-defensor mauler36"63+6-22
Nemesis quake cannon
BlastIndirect Fire
480"D6+63+16-44
Nemesis volcano cannon
Blast
120"D3+33+24-514
Reaver gatling blaster
Sustained Hits 1
72"123+8-23
Reaver laser blaster
Blast
72"83+20-3D6+2
Reaver melta cannon
BlastMelta 4
48"D6+23+13-46
Reaver volcano cannon
BlastHeavy
120"D3+13+24-514

Unit Composition

1 Chaos Warbringer Nemesis Titan

This model is equipped with: 2 anvillus defence batteries; 3 ardex-defensor maulers; Nemesis quake cannon; Reaver gatling blaster; Reaver laser blaster; Nemesis feet.

Unit Abilities
Super-heavy Walker
View Army Rule

Each time a model with this ability makes a Normal, Advance or Fall Back move, it can move through models (excluding TITANIC models) and sections of terrain features that are 4" or less in height. When doing so:

■ It can move within Engagement Range of enemy models, but cannot end that move within Engagement Range of them.
■ It can also move through sections of terrain features that are more than 4" in height, but if it does, after it has moved, roll one D6: on a 1, that model is Battle-shocked.

Striding Colossus

Each time you target this model with a Stratagem, you must spend three times that Stratagem’s stated CP cost to do so.

Titanic Fire Support

In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly CHAOS model makes an attack that targets that enemy unit, on a Critical Wound, improve the Armour Penetration characteristic of that attack by 1.

Core Abilities
Deadly Demise D6+6

Some models have ‘Deadly Demise x’ listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by ‘x’ (if this is a random number, roll separately for each unit within 6").